slige/runtime/rpc_server.cpp

85 lines
2.6 KiB
C++

#include "rpc_server.hpp"
#include <sys/socket.h>
#include <unistd.h>
auto slige_rpc::ClientSocket::Read(
uint8_t* buffer, size_t length) -> std::variant<size_t, slige_rpc::Ewwow>
{
ssize_t bytes_read = recv(fd, buffer, length, 0);
if (bytes_read < 0) {
return Ewwow { .message = "unable to read" };
}
return (size_t)bytes_read;
};
auto slige_rpc::ClientSocket::Write(
uint8_t* buffer, size_t length) -> std::variant<size_t, slige_rpc::Ewwow>
{
ssize_t bytes_written = send(fd, buffer, length, 0);
if (bytes_written < 0) {
return Ewwow { .message = "unable to write" };
}
return (size_t)bytes_written;
};
auto slige_rpc::Socket::Connect()
-> std::variant<ClientSocket, slige_rpc::Ewwow>
{
int socket_fd;
if ((socket_fd = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
return { Ewwow { .message = "could not get socket" } };
}
// TODO:
// 1) does address (presumably 'socket)
// live as long as child socket ('client)?
// - immediate answer is no
// 2) does it need to?
if (connect(socket_fd, (struct sockaddr*)&address, sizeof(address)) < 0) {
return { Ewwow {
.message = "could not connect, is the server running?" } };
}
return { ClientSocket(socket_fd) };
}
auto slige_rpc::ServerSocket::Accept()
-> std::variant<ClientSocket, slige_rpc::Ewwow>
{
unsigned int address_size = sizeof(address);
// TODO:
// 1) does address (presumably 'server)
// live as long as child socket ('socket)?
// - immediate answer is no
// 2) does it need to?
int client = accept(fd, (struct sockaddr*)&address, &address_size);
if (client < 0) {
return Ewwow { .message = "could not accept" };
}
return client;
return { ClientSocket(client) };
}
auto slige_rpc::Socket::Bind() -> std::variant<ServerSocket, slige_rpc::Ewwow>
{
int socket_fd;
if ((socket_fd = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
return { Ewwow { .message = "could not get socket" } };
}
// TODO:
// 1) does address (presumably 'socket)
// live as long as child socket ('server)?
// - immediate answer is no
// 2) does it need to?
if (bind(socket_fd, (struct sockaddr*)&address, sizeof(address)) < 0) {
return { Ewwow { .message = "could not bind" } };
}
if (listen(socket_fd, 0) < 0) {
return { Ewwow { .message = "could not listen" } };
}
// TODO:
// 1) does this address get moved, copied or cloned?
// it should be represented as a u32,
// so copying should be fine - but does it?
return { ServerSocket(socket_fd, address) };
}