wrap line on long comments

This commit is contained in:
Theis Pieter Hollebeek 2025-10-14 15:28:13 +02:00
parent 86edb2a26f
commit f0b470e5f7

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@ -91,7 +91,9 @@ lib.onClick(function () {
function leftMouseWasPressed() { function leftMouseWasPressed() {
playerX += 20; playerX += 20;
} }
// note the lack of () after leftMouseWasPressed - we are not calling the function, we are referring to it as a variable /* note the lack of () after leftMouseWasPressed -
we are not calling the function, we are
referring to it as a variable */
lib.onClick(leftMouseWasPressed, lib.MouseButton.Left); lib.onClick(leftMouseWasPressed, lib.MouseButton.Left);
``` ```
@ -116,7 +118,9 @@ lib.onPress("a", function () {
function dWasPressed() { function dWasPressed() {
playerX += 20; playerX += 20;
} }
// note the lack of () after dWasPressed - we are not calling the function, we are referring to it as a variable /* note the lack of () after dWasPressed -
we are not calling the function, we are
referring to it as a variable */
lib.onPress("a", dWasPressed); lib.onPress("a", dWasPressed);
``` ```
@ -154,7 +158,9 @@ lib.startGameLoop(function (deltaT) {
function loopFunction(deltaTime) { function loopFunction(deltaTime) {
playerX += 20 * deltaTime; playerX += 20 * deltaTime;
} }
// note the lack of () after loopFunction - we are not calling the function, we are using it as a variable /* note the lack of () after loopFunction -
we are not calling the function, we are
referring to it as a variable */
lib.startGameFunction(loopFunction); lib.startGameFunction(loopFunction);
``` ```