mv playground src
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src/code_stopper.js
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24
src/code_stopper.js
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export class CodeStopper {
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constructor() {
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this.abortController = new AbortController();
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}
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start() {
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this.abortController = new AbortController();
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}
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stop() {
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this.abortController.abort();
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}
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isStopped() {
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return this.abortController.signal.aborted;
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}
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addListener(fn) {
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this.abortController.signal
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.addEventListener("abort", () => {
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fn();
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});
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}
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}
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54
src/gamelib.js
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54
src/gamelib.js
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export class Gamelib {
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constructor(console, codeStopper, canvasElement) {
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this.console = console;
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this.codeStopper = codeStopper;
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this.canvas = canvasElement;
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this.width = 480;
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this.height = 360;
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this.canvas.width = this.width;
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this.canvas.height = this.height;
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this.cx = this.canvas.getContext("2d");
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this.cx.imageSmootingEnabled = false;
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}
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println(msg) {
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this.console.log(msg);
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}
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startGameLoop(loopFunction) {
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let before = Date.now();
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const loopInterval = setInterval(() => {
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const now = Date.now();
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const deltaT = (now - before) / 1000;
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before = now;
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loopFunction(deltaT);
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}, 16);
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if (this.codeStopper.isStopped()) {
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clearInterval(loopInterval);
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}
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this.codeStopper.addListener(() => {
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clearInterval(loopInterval);
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});
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}
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rgb(red, green, blue) {
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return `rgb(${red}, ${green}, ${blue})`;
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}
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clear(color) {
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const cx = this.cx;
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cx.fillStyle = color;
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cx.fillRect(0, 0, this.width, this.height);
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}
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drawRect(x, y, width, height, color) {
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const cx = this.cx;
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cx.fillStyle = color;
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cx.fillRect(x, y, width, height);
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}
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}
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