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fix build
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@ -2,10 +2,8 @@ mod engine;
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use crate::engine::game::Game;
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fn main() {
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let mut game = Game::new().unwrap();
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game.run();
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// let mut game: Game<(), _> = Game::new(todo!()).unwrap();
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// game.run();
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println!("Hello, world!");
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}
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