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https://github.com/Mercantec-GHC/h5-projekt-mst.git
synced 2026-08-26 21:27:38 +02:00
use blender's normals
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parent
97368f8710
commit
578f12679f
@ -50,22 +50,10 @@ impl Scene {
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let tri2 = tri3.project_2d(camera_pos, camera_rot, screen_rel_pos);
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let tri2 = tri3.project_2d(camera_pos, camera_rot, screen_rel_pos);
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let n0 = tri3
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.middle()
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.project_2d(camera_pos, camera_rot, screen_rel_pos);
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let n1 = (tri3.middle() + normal.unit() * 0.2).project_2d(
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camera_pos,
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camera_rot,
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screen_rel_pos,
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);
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r.draw_triangles(&[tri2], *color);
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r.draw_triangles(&[tri2], *color);
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r.draw_line(tri2.0, tri2.1, Color::BLACK);
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r.draw_line(tri2.0, tri2.1, Color::BLACK);
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r.draw_line(tri2.1, tri2.2, Color::BLACK);
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r.draw_line(tri2.1, tri2.2, Color::BLACK);
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r.draw_line(tri2.2, tri2.0, Color::BLACK);
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r.draw_line(tri2.2, tri2.0, Color::BLACK);
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// r.draw_line(n0, n1, Color::RED);
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}
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}
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}
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}
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@ -149,10 +137,9 @@ impl Model {
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),
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),
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);
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);
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let normal = tri.normal();
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let normal = V3(v0.normal[0] as _, v0.normal[2] as _, v0.normal[1] as _)
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// let normal = V3(v0.normal[0] as _, v0.normal[2] as _, v0.normal[1] as _)
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+ V3(v1.normal[0] as _, v1.normal[2] as _, v1.normal[1] as _)
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// + V3(v1.normal[0] as _, v1.normal[2] as _, v1.normal[1] as _)
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+ V3(v2.normal[0] as _, v2.normal[2] as _, v2.normal[1] as _);
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// + V3(v2.normal[0] as _, v2.normal[2] as _, v2.normal[1] as _);
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self.tris.push((tri, normal, color));
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self.tris.push((tri, normal, color));
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}
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}
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