skateboard velocity tweaks

This commit is contained in:
Theis Pieter Hollebeek 2026-04-10 15:50:24 +02:00
parent 4c7aca42e9
commit 3fbf3ccbca

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@ -219,7 +219,7 @@ impl<R: Renderer> engine::Game<R> for Game {
let mut angles = self.event_queue.lock().unwrap(); let mut angles = self.event_queue.lock().unwrap();
for angle in angles.drain(..) { for angle in angles.drain(..) {
self.skateboard.pivot_deg_target = angle / 2.0; self.skateboard.pivot_deg_target = angle;
} }
} }