diff --git a/game/src/engine/r3d.rs b/game/src/engine/r3d.rs index 5c8cda5..3a1de51 100644 --- a/game/src/engine/r3d.rs +++ b/game/src/engine/r3d.rs @@ -56,7 +56,6 @@ impl<'r, R: Renderer> R3d<'r, R> { self.draw_line(face.0 + pos, pxyz + pos, Color::WED); let bingbongvector = face.0 - CAMERA_POS + pos; - self.draw_line(face.0 + pos, V3(0.0, 0.0, -0.99), Color::WED); if normal_vector.dot(bingbongvector) < 0.0 { self.draw_triangle(face.translate(pos - CAMERA_POS), outline_color); }